Wednesday, January 29, 2014

Small update like stuff

I figured I'd give some updates over here regarding a few of the projects I'm working on. The main one last session was Curpigeon, which for my part, was wrapped up as of Friday last week. I've learned a bit about rigging birds as a result of it, so I get to come away with that. I'm not sure when I'll be allowed to show the setup, so that'll stay in hiding for the time being. If you want to keep up on the progress, go to curpigeon.com and peruse that place few news and such.

Meanwhile, I've done some work regarding the Golem project. I've gotten the body built up to a good place and I'm just about ready to start binding and rigging the beast. Here are some production bits:

Skull piece after being finalized

 Rough Body placement

More construction and a test pose, plus some color coordinating

Current standing
 This thing has been crazy to work on, and is only getting crazier as I work out how to do certain things, such as my proposed loose fit stones and the vine growth setup, plus the body construction setup I want to implement, as well as an anchor point for the rig. This doesn't include potential texture work, lighting, animation, and rendering. Still so much to do, but it will be one heck of a piece if I can do this right.