adjusted the lighting on here as well.
Monday, August 24, 2009
Wednesday, August 19, 2009
after a bit of trial and error in z brush, I managed to create the endo suit's detailed plating system, though they're probably be a flexible polymer. The details were projected using maya however, as z-brush would keep offseting the normals for some reason I probably missed. Oh well, I got what I needed and will continue with refinement work.