Meanwhile, I've done some work regarding the Golem project. I've gotten the body built up to a good place and I'm just about ready to start binding and rigging the beast. Here are some production bits:
Skull piece after being finalized
Rough Body placement
More construction and a test pose, plus some color coordinating
Current standing
This thing has been crazy to work on, and is only getting crazier as I work out how to do certain things, such as my proposed loose fit stones and the vine growth setup, plus the body construction setup I want to implement, as well as an anchor point for the rig. This doesn't include potential texture work, lighting, animation, and rendering. Still so much to do, but it will be one heck of a piece if I can do this right.
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