Showing posts with label Fluids Test. Show all posts
Showing posts with label Fluids Test. Show all posts
Thursday, May 26, 2011
Tuesday, January 11, 2011
Hovel revive

Decided to dust off this piece from last year and begin updating it. I need to rework a lot of the objects since the geometry is too dense for what the object is. I'll probably add more glow cap mushrooms underneath the floorboards to emphasize the water thats supposed to be there, as well as show the plants that are in there as well. I know I'll add some more objects into the room as well, though I'm not certain what they'll be just yet. maybe some tools or pictures. I also figured out how to get the fluids to act like fire, so the lanterns will have flames in them finally.
[updated w/ new light to brighten dark spot and slightly desaturated the green lanterns in the room.
Friday, November 13, 2009
So close I can taste it
I've nearly got the feel I want now. Just need to speed it up a bit and extend the container a bit, and possibly modify the dissipation and temp, but its nearly good to go. Once thats done, I can fix the other two containers so as it doesn't chew up RAM while rendering.
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