Started on the first model for the game I'm working on. So far this thing is just over 530 polys. still needs several things.
[update]
Added hammer and trigger. Did some minor cleanup and smoothing out. May end up taking out geometry to let the engine render it more easily, since its at 714 right now, and the game is supposed to be 3rd person.
Slide, hammer, and trigger now have a limit to their movement. This'll get rigged in 3ds max once its unwrapped and the normals are set up.
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