Another update to this handsome beast. The headlights got rounded out and a large amount of geo got cleaned again from the wire frame turn around I posted. It still needs a bit of work, and I'm debating on whether or not I should put turn signal lights on the sides and those extra lights some cars have on the lower front bumper.

[Update]
Added close-ups of the head lights and tail end.


[UPDATE #2]
A bit more cleaning and usage of sub-d to ease the rendering a bit. Render layers are just about set, and now the car has rear view mirrors. Unfortunately, for some reason, when rendering a reflection pass of diffuse pass, it reads glass as a negative space and masks it out or leaves it completely black. Pulled out a separate layer to do these, but still wondering about it.